GLMapPlacement

Objective-C

enum GLMapPlacement : uint8_t {}

Swift

@frozen enum GLMapPlacement : UInt8, @unchecked Sendable

Placement of the object on map view. It’s used for scale ruler and attribution placement

  • Top left corner

    Declaration

    Objective-C

    GLMapPlacement_TopLeft

    Swift

    case topLeft = 0
  • Top center of the screen

    Declaration

    Objective-C

    GLMapPlacement_TopCenter

    Swift

    case topCenter = 1
  • Top right corner

    Declaration

    Objective-C

    GLMapPlacement_TopRight

    Swift

    case topRight = 2
  • Bottom left corner

    Declaration

    Objective-C

    GLMapPlacement_BottomLeft

    Swift

    case bottomLeft = 3
  • Bottom center of the screen

    Declaration

    Objective-C

    GLMapPlacement_BottomCenter

    Swift

    case bottomCenter = 4
  • Bottom right corner

    Declaration

    Objective-C

    GLMapPlacement_BottomRight

    Swift

    case bottomRight = 5
  • Object should be hidden

    Declaration

    Objective-C

    GLMapPlacement_Hidden

    Swift

    case hidden = 6